Both side have 4 infantry Divisions and 2 Regiments of cavalry and 4 Guns
Before starting the game I have made a map and decided on the orders for both sides.
Now we all know that any plan can go astray. So I have added in the arrival on to the table a factor .
With one percentage dice and a six side one the total on the dice is the move that unit will arrive .
1st Division To take the right of the hill and push to the left of the hill. Move on to the table move 2
2nd Division To take the left of the hill and hold .Move on to the table move 7
3rd Division To out flank the hill on the right hand side .Move on to the table move 5
4th Division Reserve .Move on to the table move 6
Artillery to Support 1st Division . Move on to the table move 6
Cavalry to take the hill and hold till Infantry take over . Move on to the table move 5
1st Division to hold the left woods . Move on to the table move 1
2nd Division to hold the right wood. Move on to the table move 8
3rd Division to hold the hill move . Move on the table move 9
4th Division to be held in reserve. move on to the table move 10.
Artillery to the hill and support the woods. move on to the table move2
Cavalry both woods have hold till the infantry can take over .
Move 1 CSA 1st division enters the table
Move 2 USA 1st Division on the table CSA Artillery moves on to the table
Move 3 all units move
USA 3rd Division on the table and Cavalry on as well
CSA guns fire in the Infantry and remove 4 figures Morale tested and is ok.
USA are fire on by the guns 2 Cavalry are taken off and 1 Infantry man as well Morale teat units ok
Move 7 USA 2nd Division on the table
Then hit the wall
CSA guns from second battery fire on the infantry remove 4 figures
cavalry lose 4 figures gunners 2 figures . Cavalry lose morale and go back . Gunner morale good will hold .
now on Boxing day we had a car in the ditch 2015